Low-poly models that look hi-poly
How to create low-poly models that look very high-poly!
This page is unfinished, but made accessible because there may be useful content or links in the Notes section.
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Summary
- Install Blender
- Model and texture a hi-poly mesh
- Duplicate the mesh
- Reduce the polygons of the duplicate
- UVW Unwrap the duplicate
- Generate a Normal Map from the hi-poly mesh
- Export Normal Map and mesh
Notes
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