Low-poly models that look hi-poly

How to create low-poly models that look very high-poly!

This page is unfinished, but made accessible because there may be useful content or links in the Notes section.

Summary

  • Install Blender
  • Model and texture a hi-poly mesh
  • Duplicate the mesh
  • Reduce the polygons of the duplicate
  • UVW Unwrap the duplicate
  • Generate a Normal Map from the hi-poly mesh
  • Export Normal Map and mesh

Notes