GameObject
How to use GameObjects when making your Unity game.
GameObjects are the objects that exist in a Scene. Components are attached to add functionality/behaviour.
GameObject
Component
Component
Component
Pikachu
Pokemon
Abilities
Stats
FAQ
- What’s the difference between a GameObject and a Prefab?
- Prefabs are assets that exist on your hard disk. When Instantiated, they exist as GameObjects in your Scene.
Notes
- Every selectable object in a Scene is a GameObject.
- Every GameObject has a Transform Component attached by default. This serves to give it position/rotation/scale in the world.