GameObject

How to use GameObjects when making your Unity game.

GameObjects are the objects that exist in a Scene. Components are attached to add functionality/behaviour.

GameObject
Component
Component
Component
Pikachu
Pokemon
Abilities
Stats

FAQ

  • What’s the difference between a GameObject and a Prefab?
    • Prefabs are assets that exist on your hard disk. When Instantiated, they exist as GameObjects in your Scene.

Notes

  • Every selectable object in a Scene is a GameObject.
  • Every GameObject has a Transform Component attached by default. This serves to give it position/rotation/scale in the world.